How do you rig a weapon model?

Hello, I’m trying to rig an axe model I made for a weapon animation, as it’s not possible to export animations to roblox without it being rigged. I attempted to use a plugin called RigEdit Lite but it isn’t working out very well. Below is a screenshot of the axe and its components

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My aim is to make an animation of the axe rotating 360 degrees and be able to export it and save it to roblox, any help will be appreciated!

To animate models or tools, add a motor 6D inside them
I haven’t done this much but there is a lot of tutorials on how to do it

From what I know Motor6D is typically used for tool animations but for this particular game a tool isn’t being used, the player equips by pressing a key, I’m probably wrong about that so I’ll research it more thanks!

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