I am trying to send a value from a game to an entirely different game. How would I do this? and is this possible?
You can send teleport data when you want to teleport players
By TeleportService or MessagingService (which is more preferably and I recomend more). Also u can try Data Store but I don’t think it will work if it’s different games in different “universes”
Use MessagingService. Data Stores are unreliable because they do not update in real-time. This means that the data received by two different servers could be different than what was meant to be saved. I highly doubt that is the effect you are hoping for.
Yes. As long as the places are all in the same game it will work.
Sorry for being very unclear… I mean does this work for different universes?
According to your reply, no??
If you mean an entirely separate game then I don’t believe so.
Ok. Does TeleportService
work with different universes?
(Not the teleporting itself, the TeleportData
)
Teleport service will work as long as you own the game and the game enables 3rd party teleports. I don’t think you actually need to own the game, but in order to receive the data and handle it correctly you do. TeleportService isn’t really a good solution for this though. Please edit your original post to include what you are trying to accomplish by sending data between places.