How do you test localization?

I recently added localization to my game, I made and translated the CSV file and imported it into localizationservice. However, I don’t know how to test it. How would I do it?

My setup:

Setting the Locale of a testing profile for use with Play Solo is outlined here:
https://developer.roblox.com/en-us/articles/game-testing#player-emulator

Set the Locale to the region/language you want to test.

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I did but it still doesn’t work. I guess ill try again?

I tried again and its still in english and my player emulation was french (which is the transition I’m trying to do)

This is the CSV file:

I believe you need to specify the language code in the top row of the translations column(s). Although this was for a custom translations system, but it was still using LocalizationService.

Like this?

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Yep, exactly like that.

The instructions for this can be found on the developer hub too, under the Editing the Spreadsheet section of this page:

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