How do you trigger a particle emitter for explosion effect?

I don’t know how you would one time trigger a particle emitter for an explosion like for example, a hand grenade going off. I am not an expert in this field and I’m still learning. I already have the particle effect.

1 Like

You could use the :Emit() method to make it emit a certain number of particles

1 Like

You could debris a invisible part with a particle emitter where the explosion should be for a few seconds

1 Like