All I have is a Handle part, and a second part inside my tool. And I motor6D the part to the handle.
And then I have this script that runs inside the part that is motor6D to the handle. But nothing happens. The script on it’s own outside a tool works fine though, but once it’s inside a part inside the tool. It doesn’t seem to work?
Yea, I’m literally just trying to make a constant spin of a part where a part is welded to a main part. And I want the main part to spin (and hopefully also spin the other parts Motor6D together) Inside a tool
Well I don’t know the theory of that but I was able to do it with just a rotating loop, but it should work with tweens. Although I can’t help now cause I’m in school.
Yea, a tween with multiple parts connected to the tween part in question doesn’t seem to work. Idk how ppl make these guns with tween sway and animations.
But you can’t use more than 1 animation at a time right? But if I want to animate multiple things, like if I was to move left and sway left, but I’d also have to animate the guns parts moving. And also, if you move right suddenly, how does it transition from left to right. If it’s an animation, it will just suddenly jerk to the new animation. Idk, I wish there was better tutorials out there. I can’t find anything decent…
Not exactly. Priority plays an animation over another. So if I have an animation with action priority, it will play over the animation with priority of, say, Core. However, if they are both “Action” then it won’t play either animation fully.