How does CFrame.fromEulerAnglesXYZ work?

I have been struggling to understand how CFrame.fromEulerAnglesXYZ works. If anyone can help me understand it that would be great.

Here is some useful information I recommend reading.
How to use the CFrame.fromEulerAnglesXYZ(rx: number, ry: number, rz: number) Constructor in Roblox Lua (

and from the roblox reference it says, “Returns a rotated CFrame using angles (rx, ry, rz) in radians. Rotations are applied in Z, Y, X order.”

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