Im making a game now but idk how the developers make camera animation ?
first one looks like it was made in blender. but to do this requires a lot of scripting and rigging
i suggest following this tutorial
so the rig camera only base on the fakecamera ?
If you are more of an animator,
you can try locking the camera to player’s head
then just animate the head of player using animations
Tutorial of head camera:
that not gonna work is there any more way ?
the player’s camera’s cframe is set to the camera part within the viewmodel rig. at that point it will just move with the viewmodel
you do all the animations with the viewmodel rig. the tutorial i linked explains how to create a viewmodel very well so i suggest you read it
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