I am very intrigued on how people can make ray cast effects on roblox studio using scripts and things, but considering I joined roblox around 3 years ago and started scripting like a year ago, i always wanted to improve my showcase games. How does ray casting work and how do they virtually replicate the effect using scripts and produce some reflections?
I know they use scripts but the main question is where do they place it and what are the basic code that changes the way light interacts?