So I wanted to make a grass-base wall around my lobby that looked poly and this was the outcome. I have already implemented this into my game and I’m considering using this throughout. There are a few notes to ponder before judging:
I did not use blender because I wanted to experiment how this build would look without blender. I also don’t have blender and I would probably make a base that’s not in terms with what I would expect due to inexperience.
In the grass base are separate parts, meaning if you were to set anchor to false, it would be a giant pancake.
I used stravant’s GapFill & Extrude Plugin to make the edges connect and to make it look more poly-like.
If you want to see an in-game version of it rather than just a picture, here is my game link: Obby Wars - Roblox (You might have to copy and paste it into the search bar.)
NOTE: This is my first time on the developer forums making a topic. I had just recently leveled up from visitor a day ago so if I sound unprofessional, then forgive me. I accept all criticism and any feedback.
Don’t worry about sounding unprofessional; you sound fine
This looks good for a low-poly base, though personally I’d adjust the colour of the dirt. I definitely do recommend trying out blender sometime, though!
Thanks! Also I did do a bit of a lighting adjustment so it was easier to see, but I see that the dirt needs a bit of a color adjustment. Also I will definitely try blender sometime.
Thanks! Sorry if it does look like it came from one of those cash grab games, I know what you mean. Although the point of this build is to make it low-poly style, which is a cartoon style. But thank you for your criticism.