How does player stay on boat when jumping in blox fruits

How can I make it so that when a player stands on a moving part in Roblox, they stay on it without any issues? The player should be able to walk and jump freely on the part without being pulled down or experiencing movement problems, even while the part is in motion.

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The Roblox Physics Engine should already do this.

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you cant jump ,but i am using tweenservice

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TweenService doesn’t add any velocity to the parts you tween. That’s why you can jump and it will not transfer the velocity to the character. Use physics instead

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my part should be floating when its moving, like i am making a hovered train

You could try using an AlignPosition object, those will let you achieve the same goal and can be tweened as you would with a part, while using physics.

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try looking into this

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