How does Rise of Nations render countries?

Ello, been playing an unhealthy amount of Rise of Nations. and i am wondering what type of algorithm or trickery is being used to render all the countries? not asking for a script just an explanation.

Game if you never heard of it: [Nukes] Rise of Nations - Roblox

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The game uses meshes to render it’s provinces.

Meshes or UnionOperations, You then just set the color depending on the nation

They use meshes, I am working on a very similar game and I also use meshes.

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