I have a friend that uses Studio Lite to develop games, but studio lite is a bit limited. Mainly he can’t animate and also collaboration is not possible. I wanted to help him so I’m trying to make my own version of Studio Lite.
Studio Lite seems to let you run your own LocalScripts that are placed under StarterPlayerScripts
or StarterCharacterScripts
.
I’m a bit confused on how ScottSpiritWalker achieved this, considering you can only use loadstring()
for code execution as far as I know and it isn’t for client-side.
Is this part of a custom script interpreter or code parser? I need help understanding how the logic works.