I am trying to understand how to properly use Rojo to improve my workflow and be able to use my preference for external editor (VSCode).
Currently I am able to make a project in rojo, use the cli, and have an understanding of the docs, but I do not understand certain things. Lets say, for example, I wanted to kill the player on collision with a part. In studio I would have a script on the part waiting for a player to collide before killing them. On Rojo, doing the same thing is difficult due to how the workspace works. Am I doing this wrong or is there simply a different way of doing things with rojo?
I have been browsing the docs, multiple articles, and other devforum posts. None have answered my question on how to “properly” use rojo in situations such as that.
I would appreciate if somebody could explain to me how to use rojo in a suitable way.