yo i need collision-group-specific touched events i discovered this workspace.TouchedUseCollisionGroup rn but im wondering how it works i can’t find any documentation on google for some reason, some explanation would be great thanks
How workspace.TouchesUseCollisionGroups
works
If the property is set to true
, then it only allows a certain BasePart
s in a certain CollisionGroup
to touch it, It can be done using the Collision Group Editor or by putting in game:GetService("PhysicsService"):RegisterCollisionGroup("GroupName")
inside a Script
and If you configure the CollisionGroup
or CollisionGroupId
, then it won’t allow certain BasePart
s to go activate the Touched()
event while others are allowed to
i don’t understand how to get only certain collision groups to trigger the event, do you mean only collision groups registered by the method u gave me will trigger the event incase the property is true?
only parts within the same collision group can trigger .touched events simple as that
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