How exactly did they create this fog effect?

So basically. Me and my work buddy has been trying to figure out how platinumfalls created this fog effect at the bottom. As you can see. It looks really good. Were thinking the game uses a lot of parts that has their transparency modified by a tiny bit. Though were not 100% sure. Our other idea was that they used the default “Smoke” particles. Though that doesnt doesnt make any sense since you cant see anything that moves around/rises up. So that we scrapped.

If anyone knows how he did this. Thatd be really helpful :smiley: because were also trying to achieve an effect like this for our obby.

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It might just be a bunch of parts with with different transparency, and it might be particles cause you can easily make particles emit without moving

That is the only thing I can really think of that would have produced that effect.

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I believe that is just many semi-transparent blocks layered on top of each other.

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Probably a bunch of parts, but I personally recommend layering some beams and adding some movement to them!

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