How Exactly is Shapeshifting/Morphing Scripted? (like in Prop Hunt games)

I’ve been tinkering around with how to do this, and have posted a previous post similar to this trying to solve my initial solution to this question, however the final result was messy and overall not efficient.

The solution I came up with was replacing the player’s character with my own model, but that just ended up with lots of problems where I had to disable autoloads, and the new character no longer able to register touched functions like the old one, and etc.

So I was just wondering how exactly is this scripted in the actual working prop hunt games on ROBLOX? Is it a model welded to an invisible, can-collide false player? Something similar to my idea? Or something else entirely?

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Never mind, I stumbled upon a tutorial that wasn’t exactly what I needed, but helped me realize the proper solution to this.

Would you mind sharing that tutorial, or what the solution is? For future people, so they know how to do it.