Hello everyone, it’s me, TheBloxxyHunter and today I have another modeling question. Recently I have taken up a commission where I needed to model and texture a 1960’s police car. The person who commissioned the model wanted it to look as realistic as possible and I already got a nice looking car, it’s just I’m not too experienced with texturing. I am trying to use Blender’s UV texture feature to texture the car but I’ve been pretty confused on how exactly to make a nice, smooth looking texture to go along with the car. I’ve watched many YouTube tutorials on the basics of UV texturing so I already know a little bit about making basic textures. What do you guys think I should do? (For a little more information I am using Blender 2.8 and have access to the paint software Gimp so please keep those things in mind while replying.) Thanks for the advice!
Here is a picture of the car: