How Far The Player Can See

I was wondering if it’s possible to restrict the distance in-which a player can see?
(I’m not talking about zooming out etc… actual view distance)

You can fiddle around with the atmosphere properties in lighting to create fog which can restrict the player view distance.

These are the two properties you’re looking for, they belong to player instances and can be assigned float values.

Oh, you’re not referring to scrolling, well you can restrict vision by changing the fog related properties which belong to the “Lighting” service.

Are you talking about the player’s FOV?