So I’m making a primarily exploration based game with light survival elements, which includes a system for both hunger and thirst.
How long do you generally think it should take for a player’s hunger to deplete fully (assuming that thirst would be that but around halved)?
I’ve gotten estimates from around 10-60 minutes off-forum, I generally want to give the player time to explore without giving them too much pressure to find food/water.
Also I should clarify that starving/being dehydrated does not kill the player, but rather gives a stat decrease. As well taking into account that food is fairly scarce, water sources aren’t very common but basically provide infinite hydration.