How force player character TO NOT SPAWN?

Hello! I’m trying make game like “3-in-row”. And I have 1 little problem - I don’t know, how force player character to NOT spawn. Can someone say me, how I can achieve this, because when I searched on Dev forum, I find nothing?

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You can turn off ‘CharacterAutoLoads’ in the ‘Players’ service.

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Go in the Players service and tick CharacterAutoLoads and set to false.

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Like TopHat and Dev said, but if you are scripting this make sure it is done from the server and not locally. This will prevent InputServices loading, Camera rotation, player GUI etc… And they won’t start until the character is loaded, so if you want the game to be hosted in a GUI you will have to manually move GUI’s to PlayerGui, and manually load controls or create your own custom control system.

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But when you turn off CharacterAutoLoads and set it to false, nothing loads anymore.

If you start with a brand-new scene, not even the baseplate loads, not the skybox or anything else.

How can you still make sure, that everything else loads?
Just not the player character?

  1. This topic is 2 years old.
  2. Everything loads like needed. Just Guis and Player character not loads. You need to load GUIs manually
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Not true. Nothing in the workspace is loading for the client until the player loads its character for me.

You’d want to disable StreamingEnabled for that.

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