How hard did I cook with this scenery rendered inside studio

I created a scenery for a project for my College assignment, I decided to make some nice scenery as a background for it, I only borrowed 2 free models and edited them for the monitor and keyboard, the rest was modeled using studio + blender to keep it optimized.

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Pretty solid, the textures of the wall are a little off putting. I like the keyboard detailing.

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Well you cooked harder than I can, at least!

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I’d say the door has weird texture, but then I realized that door’s handle is more well made than my career.

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The computer screen edges should be a tiny bit thicker to add some depth. Tone down the brightness of the screen and then make it shine a little by using a surface light or something.

It’s pretty hard to see the switch of the light switch that is next to the door, try making it a slightly different color.

You should also add a thin, grayish, circular outline that surrounds the black parts on the power outlet in order to give some depth.

Overall, cooked a 4.5 star meal.

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Thanks I will change those, specially the outlets, although the computer screen was just left blank because it is meant to have GUI to display the proposition and logical structures from college, I just have not made the UI yet.

This scenery looks AWESOME! Good job on it! It looks realistic and better than a Roblox game! How long did it take to make?

2 full hours of being locked in speedrunning it.