Hello guys.
Today, I was trying to implement Backgrounds to my 2D game. Funny thing that I wanted to make them 3D, and animate them. And I got this:
(One of backgrounds)
But, sadly, I need to convert them to 2D at some moment, and it’s moment where level ends and you need to askend to next one:
As you can see here, 3D converted to 2D with Viewport frame very badly.
I tried to implement some tricks, which not solved my problem:
(x4 Viewport frames, with transparency 0.5)
Better, than above, but still not good.
Cloning Visualisator Instances x4 times also not worked like I want.
And this lead me to question: is there any way I can “Clone” visualisators current look, and keep it like this on 2D? It won’t be animated on 2D.