I made a game in the past, it gained a bit of traction, but then it died after I stopped maintaining it. Now, when I am busy with my life, and other projects, I have to keep coming back to my abandoned game to respond to GDPR requests, and it’s really bothersome, not to mention that the game has datastore for each player, while newer versions of data have keys correspond to each user id, and the key formats may vary, and therefore I can’t necessarily automate this process with complete guarantee that the automation has deleted all data associated with the player.
Additionally, I can’t delete entire datastore, as rate limiting would severely hinder the mass scale deletion, and render it impractical. I know I can’t stop the GDPR requests from coming in, for legal and ethical reasons, so what can I do?
Unfortunately, that doesn’t answer my question. As the summary states, “Explains the General Data Protection Regulation and California Consumer Privacy Act.”, and thus it does not state how to deal with my situation that I have described in my original post.