If I use :WaitForChild() dont gonna work because nothing will be inside Backpack until someone clicks on the TextButton for Clone that tool into player Backpack.
What I can do?
If I use :WaitForChild() dont gonna work because nothing will be inside Backpack until someone clicks on the TextButton for Clone that tool into player Backpack.
What I can do?
If you want to see if the tool exists, then you can do
local someTool = player.Backpack:FindFirstChild("TOOL_NAME")
if someTool and someTool:IsA("Tool") then
-- Do stuff here
end
Oh ok Thank you