Hello there, I would like how I can make a NPC copies the avatar without resetting the bodyparts position
local players = game:GetService("Players")
local npc = game.Workspace.Dummy.Humanoid
players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(chr)
npc:ApplyDescription(game.Players:GetHumanoidDescriptionFromUserId(plr.UserId))
for i, a in pairs(npc.Parent:GetChildren()) do
if a:IsA("CharacterMesh") then
a:Destroy()
end
end
end)
end)
I used this script, it works but as I said before, it resets bodyparts position