Hi, I wanna make it fall little more slowly then the normaly gravity fall, but I can’t find the right numbers somehow when I jump in its so fast after 1 sec
script.Parent.Transparency = 1
parent = script.Parent
function onTouch(hit)
--parent.Touched:connect(function(hit)
local humanoid = hit.Parent:FindFirstChild("Humanoid")
if humanoid then
local character = hit.Parent
local HumanoidRootPart = character.HumanoidRootPart
if not HumanoidRootPart:FindFirstChild("NoGrav") then
local bv = Instance.new("BodyForce")
bv.Name = "NoGrav"
bv.Force = Vector3.new(0,-20,0)* -workspace.Gravity/100
bv.Parent = HumanoidRootPart
character.Animate.fall.FallAnim.AnimationId = "rbxassetid://9994619922"
end
end
end
parent.Touched:connect(onTouch)```