How i can make This {UI "Animation click Button"}

  1. What do you want to achieve? How i can make this button?

  2. What is the issue?
    GIFT

  3. What solutions have you thought of so far? I try see in youtobe 2-3 hours and later i see nothing for this “animation”, and i try see in devforum but, the dont have to.

2 Likes

If you wanted it to be really simple, you could just make two decals and have it switch between them when clicked. As in, one normal and one pushed-in.

2 Likes

You can achieve this by simply tweening the position (udim2), more specifically the Y, of the UI that says “double cash”. And, have a frame or something ‘below’ the UI you want to move.

Play that tween when the button is clicked, or .Activated and there you go.

Code (local script):

local TweenService = game:GetService("TweenService")
local button = script.Parent.TextButton
local frame = script.Parent.Frame

local tweenInfo_a = TweenInfo.new(0.15,Enum.EasingStyle.Quad,Enum.EasingDirection.InOut,0,true)
local tweenToPlay = TweenService:Create(button, tweenInfo_a, { Position = UDim2.new(button.Position.X.Scale,button.Position.X.Offset,frame.Position.Y.Scale,frame.Position.Y.Offset) } )

button.Activated:Connect(function()
	tweenToPlay:Play()
	print("button pressed!")
end)


Video:


RBXL file:

simple button.rbxl (59.1 KB)

6 Likes

I just come to pc thx for!! {you save my time}

4 Likes

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