soo i want to make a simulator game where you have boosts but i don’t know how to decrease time that player aren’t in game after him active boost and leave. sorry for my english, i want to do something like bee swarm simulator boosts
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So, you want to create a boost that decreases time even after the player leaves?
yes when player leaves and have activated boost. when him join again boost time decreases for a time that player aren’t in the game
I haven’t seen any ways to make it decrease time while the player is gone, but read up on this for now, and then maybe someone else can help
thanks i look this and i learn data stores , i need to learn some things