I want to do like automatic give quest or something, and you will need to touch part and another part (not in the same model) and badge/value, and then if you done you will get badge.
Yea its not rly helping me, I need to do all waht i said and then I will get the reward, I need more then “Use RemoteEvents. When a player touches said part, fire that event.”
I’m not going to provide you with a script that does that exact function. That’s not the point of this forum, we can give advice and guidance but we won’t write the script for you.
yea Ik but I wanna like example how to get all to one fire event
Well, you could fire the event twice.
By that I mean the first time the event fires, you could store a value saying that’s it’s been touched twice. For example you could store it in a IntValue - IntValues only allow whole numbers to be stored in them. And update that value. Then the second time the part is touched fire the event again and give the player the badge.