How I can use AlignPosition

What is the issue?
I just found out BodyGyro, BodyVelocity, BodyPosition is being removed. I’m working on the obstacles game. I used AlignPosition but it’s so different and not same as BodyPosition. How I can create a jump boost?

I don’t want to use JumpPower.

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Why don’t you wanna use JumpPower?

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Because let’s say if I make partTouch rotation to 45° degree and you want when a character touch it the partTouch and push a character forward and up.

I apologize, my grammar is really poor.

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the partTouch is like an elevator part?

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hm maybe, i guess you could put it that way.

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this is a example.

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Do you want the partTouch to move and carry player?

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No. I want it launch a player off

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If you want to make a jump boost you can also use HumanoidRootPart:ApplyImpulse()

Do you want it to yeet the player with physics? Or do you want to like mimic physic by bringing the player to another part?

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