Nuhnero
(Waryck)
March 9, 2024, 2:57pm
#1
What is the issue?
I just found out BodyGyro, BodyVelocity, BodyPosition is being removed. I’m working on the obstacles game. I used AlignPosition but it’s so different and not same as BodyPosition. How I can create a jump boost?
I don’t want to use JumpPower.
3 Likes
DudeW0rld
(Guest_4666)
March 9, 2024, 3:01pm
#2
Why don’t you wanna use JumpPower?
1 Like
Nuhnero
(Waryck)
March 9, 2024, 3:04pm
#3
Because let’s say if I make partTouch rotation to 45° degree and you want when a character touch it the partTouch and push a character forward and up.
I apologize, my grammar is really poor.
1 Like
DudeW0rld
(Guest_4666)
March 9, 2024, 3:06pm
#4
the partTouch is like an elevator part?
1 Like
Nuhnero
(Waryck)
March 9, 2024, 3:06pm
#5
hm maybe, i guess you could put it that way.
1 Like
DudeW0rld
(Guest_4666)
March 9, 2024, 3:28pm
#7
Do you want the partTouch to move and carry player?
2 Likes
Nuhnero
(Waryck)
March 9, 2024, 4:30pm
#8
No. I want it launch a player off
1 Like
anthlons
(tatemcraefan45)
March 9, 2024, 5:33pm
#9
If you want to make a jump boost you can also use HumanoidRootPart:ApplyImpulse()
DudeW0rld
(Guest_4666)
March 10, 2024, 12:58am
#10
Do you want it to yeet the player with physics? Or do you want to like mimic physic by bringing the player to another part?
1 Like
system
(system)
Closed
March 24, 2024, 12:59am
#11
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