i want to disconnect a function but doesn’t work! it doesn’t work:
please help
ps: i fixed the line 26
i want to disconnect a function but doesn’t work! it doesn’t work:
please help
ps: i fixed the line 26
You need to store the event in a variable (ex. local died = Humanoid.Died:Connect(OnDied) then you can use died:Disconnect().
If you’re wanting the function to stop, I’d suggest creating variable a as true, and while a is true walk, then when the player dies, set a to false
but i need it to stop immediatly because i want to stop the slime from walking or going idle
Then OnDied, use :MoveTo() and put in it’s position.
And move the wait to the end of the loop.
this is what happens:
robloxapp-20240114-1855156.wmv (2.6 MB)
Move the wait() to the end of the while loop, then stop both of the animations on the OnDied() event, hope that helps.
i need to go ill’see later ._.