Hello could someone help me with the code, please
What i need is the next, when a player dies, the body where he died appears, and the player appear over the body, how i do that?
We aren’t going to provide code for you here, but here is an article about Humanoids and their properties. There should be a died property there.
I saw in another post that you just started scripting 2 weeks ago. This is pretty advanced code, I would recommend starting out easier and working your way up. You have already learned a lot in 2 weeks, just stick with it and I bet in a month or two you would be able to code this yourself. Though we could write you the entire code it wouldn’t help you because you wouldn’t be learning how to do it. You will improve more if you look things up yourself and see what works. Any specific problems in the code we are here to help, but not for the entire code.
Thanks a lot! I will try to do another thing
Yeah! That feeling when you have been wanting to do something but don’t know how is hard, but once you are able to do it you will feel so happy and proud! Just be patient and you will be so satisfied in how far you have come .
Yeah!! How long did it take you to learn to code well in this language and engine?
For me I started 8 months ago and made my first gun completely from scratch after 4 months
and player die condition is like this:
Character.Humanoid.Died:Connect(function()
--your stuff
end)