I can’t fix like that image. because this is really hard for me and this keeps errors.
Should u help me? if u want then fix it my ugc head.
my blend file for u fix this here.
I can’t fix like that image. because this is really hard for me and this keeps errors.
Should u help me? if u want then fix it my ugc head.
my blend file for u fix this here.
I want any should help me do this?
It is possible that the Mesh is owned by another user, unless you uploaded it yourself.
If you do own that mesh, re-upload it and see if that fixes the problem. Good luck!
it’s all my meshes are uploaded. but still.
Ah, I see what the issue is. Remove “HeadWrapTarget”. The “CageMeshId” error is coming from it, and the CageMesh being deleted doesn’t break anything.
didnt work.
I’m very sorry I did not respond fast, I did not get the message.
Yikes, sorry that that didn’t work. I’ll go check the file out myself and see what the issue seems to be!
Edit: I thought it was a Head Accessory, my bad.
I think I have come to a conclusion.
You must Weight Paint every single part of the character that is a joint. you can find more about that topic here:
Skinning a Humanoid Model | Documentation - Roblox Creator Hub
but… i’m not good for skinning meshes.
Don’t worry! It’s very easy! All you do is Object Mode < Weight Paint.
And then paint every joint until it is colored blue or something neon-colored.
Edit: It is red, I believe.
still
Does the dynamic head by chance, have any facial features on it?
Sorry in advance for so many questions.
i dont need face moves for this
Try making another rig, and then see if that one works.
i tired it also you can do this file
Sure, just send the file and I’ll see what I can do.
check scroll top
Ah, I see, I’ve already checked that file. I don’t think there is anything in it that should be giving errors. I’ll link something that may help you.
i can’t understand for that is rthro.
bump.
That’s for uploading custom packages.