https://gyazo.com/640fad6f06298bb379200a4c63773571 I’ve been scripting for quite some time so its embarrassing to ask this. But how is this done, are the logs a tool w/ a handle. How are both arms raised when you hold it. If it isnt a tool how is it welded on.
it may be an animation that you play when the tool is activated i made a similar script before
Howcome it dosnt appear in the hotbar like other tools?
ohhhh idk about that sorry but maybe it’s not a tool maybe it’s with a hand attachment or something
How do I attach it to both of the players hand?
i’m not sure actually so sorry i can’t help
It is not a tool, it is an accessory that uses an Attachment located on the player’s torso.
Inside the Accessory Handle place an Attachment and give it a unique name, then another with the same name inside the player’s torso
both Attachment must have the same WorldPosition, and just put the accessory on it.
yea and maybe add an animation for the hands to be raised like if it’s holding it
Try making the attachments different names, not both having the name “Wood Attach”
Also, it dosn’t seem like you made a motor6D for the wood, connected to the torso.
In the top bar of Studio, select Model and make it look like this to see the attachment.
Next, select the attachment and move it until the front of the torso
Place the object where it should be and copy the WorldPosition value and place it in the Attachment of Handle, place an accessory and place it on the NPC
Example.rbxl (33,2 KB)
PS: Please mark this as a solution if it helps you.