I was playing a game on Roblox recently that has a building style I rarely see, and the terrain is made entirely of small parts on a 1 stud grid. I was curious how this might of been done because this terrain seems like it would of taken days just to model with parts and the move tool, if there might be some sort of terrain brush for parts or method I don’t know about.
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It was probably done with a Terrain to Parts plugin.
Edit, just did a search of plugins and it seems there may not be one. There are a few that create Terrain from Parts.
This may have been done with a script, or the creator just spent hours of placing Parts…
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Either it’s done with Perlin Noise generation or the Terrain To Part plugin like Scottifly mentioned.