How long does it take for a player to disconnect with a bad internet connection

  1. What do you want to achieve?

I want to find out how long it would take for a player to disconnect with a bad internet connection.

  1. What is the issue?

I’m trying to make an anti-cheat for my tool system and I want to make sure that if a player picks up a tool, that the tool is right next to them. However, if they have a bad internet connection, they might walk away too far and not pick up the tool. I basically want to find out how much lag a player can get before they disconnect.

  1. What solutions have you tried so far? Did you look for solutions on the Developer Hub?

I tried looking around on the Creator Hub, but I couldn’t find anything there.

No definite answer. It really depends on their device to be honest, or they may miraculously not disconnect at all.

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