How many requests can handle per minute?

I am trying not to send too many GET requests to some roblox APIs to not break/slow down my scripts, so I want to know how many requests can I send per minute before roblox stops accepting my requests until some time has passed.
Any help is much appreciated.

1 Like

Um, wait what? Why would you need to be sending API requests in your roblox scripts to That is blocked you know that right?

I am using a proxy, thus I am not getting blocked.

Why would you need that though?

Why would I need what? The proxy?

No, why would you need to send API requests to in a roblox game.

To be honest with you, I believe each and every endpoint has a different ratelimit and none of them are documented. Endpoints like getting a user’s rank in a group has a much higher ratelimit than say the endpoint to send a message to someone else. The only way to find out is to just trial and error and handle the 429 errors correctly.

1 Like

I see, thank you for the help, I guess I’ll be trial and erroring.

dyou have some figures for the diff type of api calls?