How many times can I used :GetAsync in a set amount of time

I would just like to know ^^^^^

According to Datastores Limits the current limit of GetAsync as of writing this is given by the equation 60 + numPlayers × 10(requests per minute). Therefore if a server within your game has 5 players in it, it will be able to make 60 + 5 × 10 = 110 requests within a single minute.

As of writing this the above equation is also true for SetAsync, IncrementAsync, UpdateAsync and RemoveAsync. But other datastore-related functions share another common limit of 5 + numPlayers × 2.

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