How many triangles/vertices can a Roblox game handle - Blender

Hello! I was making a dragon in blender and was wondering how many blender faces/vertices a Roblox game can take before it starts to lag. As of now, I’ve changed my once 400k vertices model to 30.5k but I’m still debating on whether or not it’ll still cause lag.

Here’s a photo:


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in my experience a if the model dosen’t move you should be fine but if it does move then you might want to cut it down. also i don’t think one dragon is gonna cuase lag but many together will.

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