How many verticles too much for a character?

I’m modeling characters in blender and I’m wondering how many verticles is too much.
This character is approx 7k verticles and I’m not sure if this is gonna affect performance.

Planning on using characters as player rigs (not npcs)
All help appreciated

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I’m pretty sure default r15 character has like 3.5k some vertices, so 7k should be ok.

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I’m not sure about the specifics of a character, but I’m pretty sure as long as you can import it with less than 10k triangles which should be fine with the amount of vertices you have, you should be fine.

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