Hello . I am planning to make a screen in a game that is 200*200 frames wide . The screen would use individual frames to work . I am wondering if 40000 frame elements would cause lag to the game especially if I am changing the color of it every 0.1 seconds . Any ideas , thanks for giving me your time
40000 * 10 = amount of changes being made every second
That will have tremendous effects on your gameβs performance, I suggest you rethink the game you are making to make it more optimized.
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Yea I think it might lag a little just a little
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I did a test and at a 40*40 grid, It already cause a fps drop of around 60->40 since i raycast every 0.1 second . However , without raycasting , It would not really cause a sinificant fps drop