How much robux should i spend per day for my game?

I have some questions in my mind, how to make a game success. I mean an active game with a lot of players going through because i see a lot of simple game like obby, tower obby and something similar get a lot of players. i am wondering how much robux they spend to success. I did spend 34k robux for 4 days my game Obby On water to get 4k visit only.

Game itself is pretty bland.
But, if you sponsor young mobile players, around 4-10K a day, with a baity colorful GFX icon, you’ll get a lot more players.

2 Likes

Well I can some problems right away. First the game description is not that enticing. Second there is a bad ratio of how many people actually liked versus disliked. So, maybe its not the robux count but just the enticement through the description, game photos, and such. Good job, but I think the enticement is missing a bit.

1 Like

yeah, i don’t know how to use good english anyway :sweat_smile: :sweat_smile:
the game photo or icon are bad. i know it, i make them myself, just screenshot only :joy:

Lol, no worries, I’ve been there myself!

1 Like