I’m a game creator of a game called FSRP. I have some light lag issues on my ELS (Emergency Lighting System) because of the amount of players that are in my game. Right now my game can hold up to 30 players a server and we usually have a couple that get full. I’m wondering how many more people we can add to the player count to get more ram for server side scripts and systems. (Sorry if any of this information sounds out of wack I’m not used to this kind of information, I normally stick to building)
To make my question a little bit clearer out of this explanation.
How much ram if you are to have a 50 player count coma paired to 30 members or 60, 70 , 80, etcc…