Now you should try it on an Iphone 7 and maybe then you’ll see a difference
Benchmarking with a top tier PC is like asking Usain Bolt to race against kids and then ask “why are they so slow, we’re all humans so we should have the same speed”
You should add a table at the end of your post that looks like (for people that will respond to this post with their own performance stats)
Device Name / RAM / CPU / GPU / FPS
Will do it later too on my phone if i remember
This post would be pretty OP if we could get results from a lot of different devices
These are the results from my PC (results vary a lot depending on where you look on the map, there are probably a ton more parts in one direction than in others) (picked the direction with the worst results)
CPU: Ryzen 7 2700x
RAM: 16GB 3200mhz
GPU: RX 590 Nitro+
Running on a 2k 32" monitor so resolution also plays a big role in this
For consistency’s sake, you should place all the balls in a single long line instead of scattering them all around the map. That way everyone can have the same results (well not results but you know what i mean, can’t think of a better synonym for this word atm lol)
No matter how many times you spam the same model, Roblox will not lag. There’s this thing in the Engine called Instancing which essentially boils down to “it saves the model in memory once and applies it to all locations and rotations”. If you spammed multiple very tri heavy models, I believe that it would at one point hit the lag threshold.
Edit:
Seriously… don’t expect to lag with memory consistently hovering around 500MB
Intel i9-11900k (not overclocked), 64 GB 2500 RAM, RTX 3090 FE, Running my studio in the background as well
These results surprise me, as I have experienced lag on much smaller games. It is possible that lag can also be experienced much worse when playing on games with large amounts of unoptimized scripts and unoptimized meshes.
video
.-------------------------------------------------------------------------------------------------------------------------------------------
PC Specs;
CPU: Ryzen 5 5600X 6 core
RAM: 8GB 2667 MHz - single stick
GPU: AMD Radeon 6600 8GB VRAM
with an fps unlcoker around 120 fps, compared to usual 500+ fps in a pure baseplate
.-------------------------------------------------------------------------------------------------------------------------------------------
Tablet: Samsung Galaxy S7 - 8GB RAM
alright frames, iffy in some spots, fine in others, max settings
.-------------------------------------------------------------------------------------------------------------------------------------------
Phone: Samsung A32 5G
Recorder kept crashing, but to sum it up, the same as my tablet, but at lowest settings - phone can run Jailbreak at max
Do want to note the video isnt the true resolution, the native Windows editor is bad
Yes! I shall include these in the limitations, I was not sure if Roblox does this when I posted this but now I know. The results are also way different on mid-end and low-end devices as such, they are unable to handle this much of tris.
How much FPS there is ingame, entirely depends on what hardware the device is running on. I also got a beast of a computer, but in the end, it does just depend on the system specs
I guess there’s no need for me to post my results as we essentially have the same specs (64GB RAM, RTX 3090 FE), with the exception of the CPU. I have a Ryzen 9, you have an i9.