How on earth would I make anchored players align with what the server sees?

I need to know how I would make an anchored players align correctly
Because at the moment, the players often desync unless stood still. I want to know how
I would stop this desync.

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I’m a little confused on what you are asking, do you want do something with the player camera?

No. When a player is anchored, it doesn’t actually look like they’re where they are on the other players screen.

So your saying if a player gets anchored, then to other people, the player would seem slightly offset to what the player sees?

Found the issue here,

https://devforum.roblox.com/t/cframe-not-replicating-while-character-is-anchored/247019/11?u=maxximuspower

Only thing is that you would have to replace bodyforce with a new mover.

Yes, that’s exactly what I meant.

I’ve coded something similar before and how I fixed it was:

  1. First, anchor the parts on the client,
  2. Then 1 seconds later, anchor the same parts on the server.

This works because it gives more time for the client to update their CFrames to the server.

Ok.

I’ll try that and see if it works