How quick would this datastore be filled?

I have a ban-system that stores

key: userID ->
    type = string
    duration = number
    timestamp = number (unix timestamp)
    executor = number (userID)
    reason = string

how many players would have to be banned for the datastore not to want any more data?

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There is no limit on the size of a data store, only on individual keys.
Unless you have an extremely verbose type or reason, space should not be an issue.

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Okay thank you so much!
The type will just be “tempban” or “ban”, so it won’t get too long, thanks once again! :smiley:

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