How safe is it to store data or values as attributes for a character?

I am starting to transfer some data about a players stats/in game information to attributes and was wondering how safe it is to have values that if edited, would drastically change the way a game is played? For example: damage values, weapon values, inventory data helping, etc.

Stuff that is fine if read but things I wouldn’t want edited. I’d just like some general knowledge on what level of security attributes have. Thank you for your time. :smile:

It’s pretty safe as long as you are accessing and editing them on the server. An exploiter can edit attributes on the client, but those edits would not be replicated to the server, so avoid using LocalScripts to access attributes. Hope this helps!

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Thanks a lot. That makes a lot of sense

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