How should I do this?

Hello! I want to make it so that a player gets a new weapon every time they kill someone. I have a few ideas in mind, but I’m not really sure. Please let me know how I should go about this. Thanks!

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Hi Xoth maybe you can do this like csgo

If you want the game to give a new weapon to the player everytime they get a kill then you would want to make it like most gamemodes in Arsenal.

You could set the system so the players get a new gun when they have a certain amount of kills or you could make it so it randomizes (The gun that the players will receive after they got a kill are random or not up to the amount of kills).

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Are you asking about the technical aspect of how this should be implemented, or how it should work? Assuming it’s the first option, this belongs in #help-and-feedback:scripting-support.

Are you asking for an entire script, or instructions on how to do it?

Entire scripts cannot be requested anywhere on the forum.

That’s what I’m implying. I wanted to know, in order to correct.

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When the gun is doing damage, detect if the players health is 0. If it is then go from there.
(I’m not writing an entire script for you, sorry)

Don’t worry. I just searched it up on Google