Hi, So I’m wondering how should I go about in making a Custom Animate Script
By Animate Script, I’m referring to the Animation Script Automatically Provided to you that Plays either R6 or R15 animations based on the RigType, But I was planning to make my own system of the Script for this.
If you don’t know, you are able to override the Animate script by naming a Script Animate and Parenting it to StarterCharacterScripts, With this, we are able to use the Script without disruption from the other as it wont be there.
Just to make it Clear if it wasn’t already: I’m not asking for a Script / System
If you like, You could, But I’m not forcing or Insisting to do so.
But I am just wondering:
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What would be good to take into consideration
What should I be careful about and how to Avoid these kind of Issues. -
What to Use to Accomplish the Goal
Whatfunctions,Events,Enums,threadsI could use to accomplish this goal -
What not to do
What I shouldn’t do to the code (or in the code) that might cause some issues.
That’s all I really want to know on where I should Begin?
Thanks for Reading.