I’m developing a Roblox horror game where players need to complete a list of tasks before the timer runs out. I’ve been trying to use module scripts to create this system but keep getting stuck and confused. I want some tasks to be simple, like “Find the mop,” and others to be more complex, such as “Clean up all the wet spots 0/5.” How can I implement the logic to track the number of wet spots cleaned up?
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For finding the mop you will script it so it spawns somewhere and detects when a player picks it up via a .touched event or proxmity prompt.
For the wet spots, I assume your mop is a tool so just make a script that detects when a wet stain is clicked on while the mop is equipped.
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